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Kevin Impellizeri is a Ph.D. candidate in history at the University of Delaware.

ABA: In a few sentences, tell us what you’ll be presenting at ABA.

KI: My talk examines video game preservation and what it means for libraries and archives. I will talk some history of preservation, introduce some initiatives being put in place at several institutions as well as the challenges archives face in preserving video games.

ABA: What do you hope audiences will get from your talk?

KI: This will be part-general introduction, part-informal discussion that I hope will generate some interest among other library/museum people about video games and get them thinking about the unique issues facing one of the youngest entertainment mediums.

ABA: On a scale from 1 – 10, (10 being hardest) how easy would it be for other archivists to implement the project you’re presenting here?

KI: Hard to say, as different elements of video games (say, digital copies of games versus physical hardware or ephemera such as magazines) require different practices. Let’s say 5-10.

ABA: Describe your favorite collection or project in 3 words.

KI: The ICHEG collection at The Strong: “Video. Games. Galore.”

ABA: BONUS: If the city of Philadelphia was an archival collection, what would its series names be? [I. Sass and cynicism; II. Miscellaneous grime; III. Cheesesteaks; etc.]

KI: I. Historic Sites
II. Rowdy sports fans
III. Aggressive Drivers
IV. General Grime
V. Cheese Steaks and Other greasy miscellany

ABA: That’s great! We can’t wait to hear all about it!

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